We have some really exciting plans coming together for NAB Show, Unreal Fest, SIGGRAPH, and other events in 2026 that we can’t wait to share with you!


We have some really exciting plans coming together for NAB Show, Unreal Fest, SIGGRAPH, and other events in 2026 that we can’t wait to share with you!

SMPTE 2110 has been making a lot of buzz in the ICVFX world. We look at what it is, how it differs from SDI, and how it benefits virtual production stages.

Version 2.0 of Puget Bench for Premiere Pro and DaVinci Resolve is here, with updates reflecting today’s editing workflows, codecs, and AI-driven features.

We discuss specific technical capabilities in monitors that are important to consider for content creation workflows and provide example recommendations.

Looking back at what developments came to Puget Bench 2025, where our benchmark program is at right now, and what our users can look forward to in 2026.

The new Puget Bench for Creators app is here, featuring a range of enhancements and improvements to make running our benchmarks easier than ever before.

Lightroom Classic v15 has a performance bug that can cause exporting photos and generating previews to take up to three times longer than expected.

Using real-world workflows, our first full release adds cross-platform support, expanded camera formats, and AI testing to accurately measure performance.

Does Puget Systems sell computers with dual GeForce RTX 5090 or RTX PRO 6000 Blackwell video cards? The short answer is: yes we do! The longer answer is…

An overview of the different terms and units like MHz, MT/s, and Mbps that are used to refer to computer RAM speeds – and how they relate to each other.