Despite how popular SOLIDWORKS is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. This is especially true for SW 2019, because it adds a new mode that changes how the video card is utilized when displaying parts and assemblies. This feature is still in beta, and not yet ready for production use, but we rounded up the full Quadro RTX line of video cards to see how they perform at both 1080p and 4K resolutions.
DaVinci Resolve 15: NVIDIA Quadro RTX Performance
If you are in production environment where you need maximum reliability or do a heavy amount of noise reduction, there is no replacement for workstation-class cards like those in the NVIDIA Quadro line. But exactly how well do the new Quadro RTX models perform in DaVinci Resolve?
OctaneBench 2019 Preview: Quadro RTX Performance Boost
OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. The upcoming 2019 version is adding support for the dedicated ray-tracing hardware in NVIDIA’s RTX series of video cards, and a preview of the OctaneBench tool was released recently to show a sneak peek at what we can expect from this technology. We rounded up the whole Quadro RTX card line – along with the Titan RTX – to see how they compare to each other and how much of a boost RTX tech can provide.
SOLIDWORKS 2019 Quadro GPU Performance
Despite how popular SOLIDWORKS is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. This is especially true for SW 2019, because it adds a new mode that changes how the video card is utilized when displaying parts and assemblies. To see how this new mode affects GPU performance, I tested multiple graphics cards from the Quadro P and RTX series at both 1080p and 4K resolutions.
NVIDIA NVLink Bridge Compatibility Chart
Using NVLink requires a physical bridge between two identical NVIDIA graphics cards, but several models of bridges have been sold with different branding. Which versions work with which GeForce, Titan, and Quadro graphics cards?
NVLink on NVIDIA GeForce RTX 2080 & 2080 Ti in Windows 10
There was a lot of excitement when it was first announced that GeForce RTX 2080 and 2080 Ti cards would have NVLink connectors, because of the assumption that it would allow them to pool graphics memory when used in pairs. Digging into the functionality of the NVLink connection on these cards, however, things are not as straightforward as folks may have hoped.
Photoshop CC 2018: NVIDIA Quadro vs AMD Radeon Pro
Many users require the use of a workstation graphics card as that is the only way to display 10-bit color in Photoshop. But will an NVIDIA Quadro or an AMD Radeon Pro video card give you the best performance for your dollar?
SOLIDWORKS 2018 GPU Comparison: Monster (Sized) Model
Following up on our previous article about SOLIDWORKS 2018 GPU performance, we have been provided with an extremely complex assembly that finally shows some performance difference between low- and high-end video cards within the same family. Armed with this 4372 part, 40.9 million triangle model we ran through testing on multiple Quadro and Radeon Pro graphics cards to see how they handle such a monstrously large project.
SOLIDWORKS 2018 GPU Comparison: What Is the Meaning of This?
Despite how popular SOLIDWORKS is, there is a lot of outdated and simply inaccurate information on the web regarding what video card you should use. For this article I tested multiple graphics cards from the Quadro, GeForce, and Radeon Pro families at both 1080p and 4K resolutions – and quickly found that either things are now a lot simpler than in my past experience, or else something is no longer up to snuff regarding how we have tested SOLIDWORKS GPU performance in the past.
Pix4D GPU Comparison: GeForce, Titan, and Quadro
Pix4D is an advanced photogrammetry application, suited to wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes / textures utilizes the video card (GPU) in a workstation, but how much impact do different cards make on overall performance?