NVIDIA’s new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant – although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia’s crowded lineup for GPU rendering within V-Ray.
OctaneRender 2020 – NVIDIA GeForce RTX 3090 Ti Performance
NVIDIA’s new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant – although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia’s crowded lineup for GPU rendering within OctaneRender.
Unreal Engine 4.26 – NVIDIA GeForce RTX 3090 Ti Performance
NVIDIA’s new GeForce RTX 3090 Ti is here, touting more performance than the non-Ti variant – although with a larger price tag and power draw to match. The big question is exactly how does this fit in Nvidia’s crowded lineup for Unreal Engine.
Redshift – NVIDIA RTX A6000, A5000, A4000 Performance
While the launch of NVIDIA and AMD’s consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line – starting with the RTX A6000. In this article, we will look at how it performs in Redshift from Maxon compared to recent NVIDIA Quadro GPUs.
V-Ray – NVIDIA RTX A6000, A5000, A4000 Performance
While the launch of NVIDIA and AMD’s consumer GPUs have been a major topic recently, NVIDIA is also starting to release the successor to their Quadro RTX line – starting with the RTX A6000. In this article, we will look at how it performs in V-Ray from Chaos Group compared to recent NVIDIA Quadro GPUs.
Should you upgrade to Windows 11 for Unreal Engine?
Windows 11 is finally here, however, Unreal Engine has not offered a specific update to support any new features of the OS. So what kind of performance could be expected as of the launch of Windows 11, without official support?
Should you upgrade to Windows 11 for Rendering?
Windows 11 is finally here, however, many popular rendering applications like Redshift and V_ray have not officially offered support for the new OS. So what kind of performance could be expected as of the launch of Windows 11?
Unreal 4.27 adds multi-GPU support for lightmass building
Unreal Engine has very little use for multiple GPUs in a system. With the new 4.27 release, they’ve added Multi-GPU support for the GPU Lightmass plugin. But how does it work and is it worth the cost?
Unreal Engine 4.26 – NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance
NVIDIA’s new GeForce RTX 3070 Ti and 3080 Ti are here, promising higher performance than their non-Ti counterparts – although with a larger price tag to match. The big question is exactly where these fit in Nvidia’s crowded product line for Unreal Engine.
Redshift – NVIDIA GeForce RTX 3070 Ti & 3080 Ti Performance
NVIDIA’s new GeForce RTX 3070 Ti & RTX 3080 Ti are here, touting more performance than their non-Ti variants – although with a larger price tag to match. The big question is exactly where these fit in Nvidia’s crowded lineup for GPU rendering within Redshift.