OctaneRender is a GPU-based rendering engine, utilizing the CUDA programming language on NVIDIA-based graphics cards. An update to their benchmark, OctaneBench 4.00, was recently released – so we gathered most of the current and recent GeForce and Titan series video cards and tested them to see how they perform in this version of OctaneRender.
Redshift 2.6.22: NVIDIA Titan RTX Performance
Redshift is a GPU-based rendering engine, compatible with NVIDIA’s CUDA graphics programming language. We recently saw how GeForce RTX cards perform in this renderer, but now the Titan RTX is out with a staggering 24GB of memory onboard. That sounds great for rendering complex 3D scenes, but how does it actually perform? And are there any caveats?
Pix4D 4.3 GPU Comparison: GeForce RTX 2070, 2080, and 2080 Ti
Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes / textures is time-consuming, heavily using a computer’s CPU and GPU. A new version, 4.3, was released recently – so we have tested multiple projects across the new GeForce RTX series of video cards, as well as the previous generation, to see which graphics card performs the best.
V-Ray: NVIDIA GeForce RTX 2070, 2080, & 2080 Ti GPU Rendering Performance
V-Ray is a hybrid rendering engine that can run on both CPUs and GPUs, depending on the version that is used. The current benchmark only measures CPU and GPU performance separately, though, and while that is not ideal or a perfect match for how the modern V-Ray Next engine performs it can still be helpful to look at when comparing GPU rendering performance. Let’s see how NVIDIA’s new GeForce RTX 2070, 2080, and 2080 Ti cards stack up against the previous generation.
Pix4D 4.3 Multi-GPU Scaling and NVLink
Pix4D is an advanced photogrammetry application, suited to a wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes/textures is time-consuming, heavily using a computer’s CPU and GPU. In this article, we are looking at whether multiple GPUs improve Pix4D performance and if NVLink has any impact.
Pix4D 4.3 vs 4.2 Performance Analysis
Pix4D is an advanced photogrammetry application, suited to wide range of uses, with a focus on handling images captured by drone cameras. Processing of those images into point clouds and 3D meshes / textures is time consuming, heavily using a computer’s CPU and GPU. A new version, 4.3, was released recently – so we are taking a look at performance of the previous version versus this one to see if there have been any improvements.
After Effects CC 2019: NVIDIA GeForce RTX Performance
While we just recently tested the RTX 2080 and 2080 Ti in After Effects CC 2018, a number of changes have happened that prompted us to update our testing. Will the update to CC 2019, launch of the RTX 2070, or launch of the Intel Core i9 9900K change our conclusions or are powerful GPUs still unnecessary for most Ae users?
Photoshop CC 2019: NVIDIA GeForce RTX Performance
Photoshop uses the video card to accelerate a number of tasks, but a high end GPU is rarely necessary to get great performance. Do the RTX cards follow this trend in the latest version of Photoshop CC 2019, or will we finally see a reason to use a high-end GPU?
Does DaVinci Resolve Studio 15.1.2 support NVLink?
Blackmagic has not made any announcements about DaVinci Resolve supporting NVLink, but we decided to try it out to see what happens. Unfortunately, you need to enable SLI in order for NVLink to work on the GeForce RTX cards which results in some major performance issues.
Premiere Pro CC 2018: NVIDIA GeForce RTX 2070 Performance
NVIDIA’s new RTX cards perform very well in Premiere Pro, but Premiere tends to be limited by the CPU more than the GPU. Because of this, is there any reason to use the RTX 2080 or 2080 Ti over the more affordable RTX 2070?