When our customers need professional NVIDIA RTX graphics, PNY is the partner Puget Systems trusts to provide excellent quality and reliability. Video cards manufactured by PNY are available across a wide range of our workstations, in both desktop and rackmount form factors.
Why Default Apps Are a Killer Feature
Understanding and managing the Default App Settings in Windows 10 is crucial for fully customizing and maximizing the user’s experience. This article will cover the process in detail.
Redshift adds AMD GPU support
Maxon’s Redshift adds AMD GPU support. How do AMD’s video cards perform in the latest version of Redshift?
Unreal Engine Benchmark Testing Methodologies
Unreal Engine 5 offers some amazing features for game developers and film makers. How do we test for this workflows, and what features are coming to future Unreal Engine benchmarks.
PugetBench for Premiere Pro 0.98 Testing Methodology
PugetBench for Premiere Pro is getting a major overhaul in the 0.98 version. What has changed, and why are we making these changes?
AMD Ryzen 9 7900X3D and 7950X3D Content Creation Review
AMD’s Ryzen X3D processors promise incredible performance for gamers and creators. But does the additional cache increase performance for content creation?
Unreal Engine 5.2: What is new
Unreal 5.2 has finally become official. We take a look at some of the more important features that many creatives will be excited about.
Recent Malware Scare with Windows OS Torrents
This article will cover Doctor Web’s recent findings concerning the link between pirated Windows 10 versions and the distribution of clipper malware, which is concealed within EFI partitions, evading standard detection methods.
Intel Xeon W-3400 Content Creation Review
Intel has released its latest Xeon W-3400 processors, featuring up to 56 cores and eight channel DDR5 memory. Are these new processor enough for Intel to take the performance crown from AMD for content creation?
[Updated] Watchdog DPC Violation Error with Multiple NVIDIA GPUs
In this article, we discuss an issue we have been seeing with triple or quad NVIDIA GPU configurations. When running a GPU and CPU heavy workload, it will cause the system to crash and give the DPC_WATCHDOG_VIOLATION error or “blue screen of death”. We have outlined a work around we have found to resolve this issue.