Autodesk University 2016 | November 14th – 17th, 2016 | Las Vegas, NV
Find us at booth #2866!
For our first year at Autodesk University, we will be running and displaying our systems optimized specifically for Autodesk's Revit, AutoCAD, 3ds Max, Maya and both CPU-Based Rendering as well as GPU-Based Rendering.
At our booth, #2866, we will be providing Oculus Rift demos on our workstation that is optimized for VRED.
Be sure to swing by our booth to talk to us about how we can speed up your workflow!
Exhibit Times
Here are the times you can find us at our booth:
Tuesday, November 15th: 11:30AM – 3:00PM & 6:00PM – 9:00PM
Wednesday, November 16th: 11:30AM – 5:00PM
Thursday, November 17th: 11:30AM – 3:00PM
Feel free to reach out and schedule a time to meet with us, we would be thrilled to learn more about your work.
Our Recommended Systems For:
Architecture & Engineering
Autodesk Revit
Puget Systems has performed extensive analysis of Revit to configure a pair of systems that are designed specifically for the needs of Revit users.
Autodesk AutoCAD
Our AutoCAD workstations are designed using only the most optimum hardware choices to give you the power you need to quickly and efficiently complete your work.
Autodesk Inventor
Our Inventor workstations are designed using only the most optimum hardware choices to give you the power you need to quickly and efficiently complete your work.
3D Design & Animation
Autodesk 3ds Max
Puget Systems has performed extensive analysis of Autodesk's 3ds Max to configure a two systems that are designed specifically for the needs of 3ds Max users.
Autodesk Maya
Puget Systems has performed extensive analysis of Autodesk's Maya to configure a two systems that are designed specifically for the needs of Maya users.
Rendering
GPU-Based Rendering
Puget Systems has performed extensive analysis of GPU-Based Rendering Engines such as VRay RT, Octane Render and Iray to configure workstations that are designed specifically for the needs of those using GPU-Based Rendering Engines.
CPU-Based Rendering
Puget Systems has performed extensive analysis of CPU-Based Rendering Engines such as VRay, Keyshot and Mental Ray to configure workstations that are designed specifically for the needs of those using CPU-Based Rendering Engines.
Recommended Reading
Autodesk 3ds Max 2017 GeForce GPU performance | 08/05/16 |
Autodesk 3ds Max 2017 Quadro GPU Performance | 08/05/16 |
Autodesk 3ds Max 2017 CPU Performance | 08/03/16 |
Octane Render GPU Performance Comparison | 04/28/16 |
Keyshot Multi Core CPU Performance | 04/14/16 |
NVIDIA Iray CPU Scaling | 04/13/16 |
NVIDIA Iray GPU Performance Comparison | 04/13/16 |
Mental Ray Rendering Multi Core Performance | 03/30/16 |
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