Intel’s second-gen Arc graphics, codenamed Battlemage, launches with the entry-level B580. How does it perform in content creation applications?
VAgents: The Power of the Machine Behind LLMs
Training LLMs and AI agents requires a lot of processing power, so Brandon Bowsky and VAgents turned to Puget Systems for their development needs.
Is Your Premiere Pro Footage Hardware Accelerated?
Peter Emery walks through the steps in this video tutorial to check and see if your footage is supported for hardware-accelerated decoding and encoding in Premiere Pro.
DaVinci Resolve 19.1 Update | Performance Gains from Minor Updates
Blackmagic Design released an update to DaVinci Resolve with version 19.1. In this post we explore some of the updates and how they may effect users who utilize DaVinci Resolve for their post-production workflows.
The End of an Era: Goodbye, Windows 10!
Puget Systems will stop selling Windows 10 at the end of 2024. William looks back on this version’s long run and why it is finally coming to an end.
Unreal Fest 2024: My Experience at Epic’s Annual Conference
Unreal Fest 2024 took place in my hometown of Seattle. I share some of my thoughts, both good and bad, about what the conference was like.
AMD Ryzen 7 9800X3D Content Creation Review
We examine the performance of AMD’s new Ryzen 7 9800X3D in content creation applications.
Video Recap | Adobe MAX 2024
Puget Systems attended Adobe MAX 2024 in Miami, Florida, both in-person and virtually. This video recaps Puget System’s experience and key takeaways from MAX.
Unreal Engine 5.5: From SMPTE 2110 to MegaLights, What’s New and Noteworthy
Epic has unveiled the updates and new features in Unreal Engine 5.5. We review the main points and discus their impacts.
What H.264 and H.265 Hardware Decoding is Supported in Premiere Pro?
Premiere Pro supports hardware-based decoding for H.264 and H.265 (HEVC) which can significantly improve performance with these codecs, but not all “flavors” of these codecs are supported depending on the bit depth and chroma subsampling used. In addition, support can change depending on the capability of the hardware in your system. In order to determine exactly what is supported, we decided to do our own testing to see exactly what types of H.264/5 media has hardware decoding support in Premiere Pro.